Our RigidBodies and physics objects collide tonight…or that’s what we wanted them to do. In our second Unity session, Unity fights back, but we eventually convince to do what we want.
Collision Precision
June 28, 2021
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June 28, 2021
Our RigidBodies and physics objects collide tonight…or that’s what we wanted them to do. In our second Unity session, Unity fights back, but we eventually convince to do what we want.