Jeff and Dom Make a Game

NEW: check out Blockchain, a one-button fighting game where parrying is your only move.

We’re two programmers trying to make a game from scratch, and learning as we go. Follow our progress as we explore game design, engine development, netplay and more.

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How Jeff and Dom make the game

As a multiplayer game, Manchester has to run both in-browser and server-side. This post explores how we convert TypeScript into runnable programs for both environments, how we automate builds and reloads for a better developer experience, and some tricks we’ve discovered for improving build performance, like using esbuild and moving builds into the cloud.

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